Home > News > Xbox Games The Elder Scrolls IV: Oblivion Remastered, Minecraft, and Forza Horizon 5 Top Sony’s PS5 Sales Charts

Xbox Games The Elder Scrolls IV: Oblivion Remastered, Minecraft, and Forza Horizon 5 Top Sony’s PS5 Sales Charts

Author:Kristen Update:May 12,2025

Microsoft's multiplatform strategy is clearly yielding impressive results, as evidenced by their success on PlayStation 5, in addition to Xbox Series X and S and PC platforms. This information was confirmed by Sony in a PlayStation blog post that detailed the top-selling games on the PlayStation Store for April 2025.

In the U.S. and Canada, Microsoft's titles dominated the PS5's non-free-to-play download chart, with The Elder Scrolls IV: Oblivion Remastered, Minecraft, and Forza Horizon 5 securing the top three spots. A similar trend was observed in Europe, where Forza Horizon 5 led, followed by The Elder Scrolls IV: Oblivion Remastered and Minecraft.

Play*Clair Obscur: Expedition 33*, which Microsoft supported through a day-one Game Pass launch and featured in Xbox showcase broadcasts, also ranked highly on both charts. Additionally, *Call of Duty: Black Ops 6* from Microsoft-owned Activision and *Indiana Jones and the Great Circle* from Microsoft-owned Bethesda also made significant appearances in the charts.

These results highlight that quality games, regardless of their origin, are likely to excel in sales. It's unsurprising to see these Microsoft titles performing well on PlayStation, given the anticipation surrounding Forza Horizon 5 on PS5, the enduring appeal of The Elder Scrolls IV: Oblivion Remastered, and the heightened popularity of Minecraft following its record-breaking movie.

PlayThis trend represents the new standard for Microsoft, who have recently announced *Gears of War: Reloaded* for PC, Xbox, and PlayStation, set to launch in August. It seems increasingly likely that *Halo*, a former Xbox exclusive, will also transition to multiplatform.

Last year, Microsoft's gaming chief, Phil Spencer, indicated that there were no "red lines" in Microsoft's first-party lineup regarding multiplatform releases, including Halo. In an interview with Bloomberg, Spencer emphasized that every Xbox game is a candidate for multiplatform expansion, stating, "I do not see sort of red lines in our portfolio that say 'thou must not.'"

Spencer has articulated that Xbox's multiplatform strategy is partly driven by the need to increase revenue for Microsoft's gaming division, especially following the substantial $69 billion acquisition of Activision Blizzard. In an August statement, Spencer highlighted the business perspective: "We run a business. It's definitely true inside of Microsoft the bar is high for us in terms of the delivery we have to give back to the company. Because we get a level of support from the company that's just amazing and what we're able to go do. So I look at this, how can we make our games as strong as possible? Our platform continues to grow, on console, on PC, and on cloud. It's just going to be a strategy that works for us."

### Xbox Games Series Tier List

Xbox Games Series Tier List

As former Xbox executive Peter Moore told IGN last year, the potential of bringing Halo to PlayStation has likely been a topic of discussion within Microsoft for some time. Moore explained the financial considerations, saying, "Look, if Microsoft says, wait, we're doing $250 million on our own platforms, but if we then took Halo as, let's call it a third-party, we could do a billion… You got to think long and hard about that, right?"

Moore further elaborated on the broader implications of such a move: "I mean, you just got to go, yeah, should it be kept? It's a piece of intellectual property. It's bigger than just a game. And how do you leverage that? Those are the conversations that always happen with, how do you leverage it in everything that we would do? It's had its ups and downs, but look, Xbox wouldn't be what Xbox is without Halo. But yeah, I'm sure those conversations are happening. Whether they come to fruition, who knows? But they're definitely happening, I'm sure."

While Microsoft's multiplatform approach might face resistance from dedicated Xbox fans who feel that the console's value is being diminished by fewer exclusives and shifting marketing strategies, Moore emphasized that business decisions must be made with the future in mind. He noted, "The question would be, ultimately, is that reaction enough not to make a fundamental business decision for the future of not only Microsoft's business, but gaming in itself? Those hardcore are getting smaller in size and older in age. You've got to cater to the generations that are coming through, because they're going to drive the business over the next 10, 20 years."