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Netflix's Gears of War Movie Advances, Marcus Fenix's Actor Still Unknown

Author:Kristen Update:May 16,2025

David Leitch, the acclaimed director behind hits like *The Fall Guy*, *Atomic Blonde*, *Deadpool 2*, *Hobbs & Shaw*, and *Bullet Train*, is reportedly in talks to helm Netflix's adaptation of the iconic video game *Gears of War*. This move marks a significant step forward for the project, which has been in development since Netflix acquired the rights two-and-a-half years ago.

Leitch will not only direct but also produce the film alongside his partner Kelly McCormick and the game's developer, The Coalition. The script is being penned by Jon Spaihts, known for his work on *Dune*. This collaboration promises to bring the explosive action and deep narrative of the *Gears of War* universe to life on the big screen.

Alongside the movie, an adult animated series is also in the works, set to follow the film's release. The success of these adaptations could pave the way for further expansions within the *Gears of War* franchise.

One of the most anticipated aspects of the film is the casting of Marcus Fenix, the series' protagonist. Dave Bautista, a former wrestler turned actor, has openly expressed his strong desire to portray Marcus Fenix and has received endorsement from *Gears of War* co-creator Cliff Bleszinski.

The timing couldn't be better, as video game adaptations are currently enjoying a boom. Recent successes like *The Super Mario Bros. Movie*, *A Minecraft Movie*, and the *Sonic* series have set high expectations, alongside other adaptations like *Uncharted*, *Mortal Kombat*, and *Resident Evil*.

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Microsoft's gaming chief, Phil Spencer, remains optimistic about future adaptations despite the mixed reception of the *Halo* TV series. Spencer emphasized that Microsoft has learned from past projects like *Halo* and *Fallout*, and these experiences are boosting their confidence to explore more adaptations.

"We're learning and growing through this process, which is giving us more confidence that we should do more," Spencer stated. "We learned from doing *Halo*. We learned from doing *Fallout*. So all of these build on themselves. And obviously, we'll have a couple that miss. But what I'd say to the Xbox community that likes this work is, 'You're going to see more, because we're gaining confidence and we're learning through this.'"

Meanwhile, back in the gaming world, The Coalition is developing *Gears of War: E-Day*, a prequel to the series, though a release date has yet to be announced.