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Larian's CEO: Single-Player Games Thrive if Quality is High

Author:Kristen Update:May 23,2025

The ongoing debate about the viability of big single-player games has resurfaced, with Larian Studios CEO Swen Vincke offering a definitive stance on the matter. In a recent post on X/Twitter, Vincke addressed the recurring claim that single-player games are "dead," stating, "Use your imagination. They're not. They just have to be good." His words carry significant weight, given Larian's successful track record with critically acclaimed titles such as Divinity: Original Sin, Divinity: Original Sin 2, and the blockbuster hit, Baldur's Gate 3.

Vincke's insights are not new to the gaming community. Known for his straightforward commentary, whether at events like The Game Awards or in interviews, he consistently emphasizes the importance of passion in development, respect for both developers and players, and a genuine care for the games themselves. His latest remarks on the future of single-player games reinforce his commitment to quality over trends.

The year 2025 has already witnessed the success of Warhorse Studios' Kingdom Come: Deliverance 2, proving that there is still a strong market for well-crafted single-player experiences. With many months remaining, there's ample opportunity for other single-player titles to make their mark.

Larian Studios, having moved on from Baldur's Gate 3 and the Dungeons & Dragons universe, is now focusing on creating a new intellectual property. Meanwhile, at this year's Game Developers Conference, SVP of digital games at Hasbro, Dan Ayoub, hinted that fans might soon learn more about the future of the Baldur's Gate series, keeping the anticipation alive for what's next in this beloved franchise.