Orcs Must Die! Deathtrap is an action-packed strategy roguelike where players construct devastating defenses to annihilate endless waves of orcs. Stay updated with the latest news and developments surrounding the game below.
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⚫︎ Robot Entertainment has launched the “Gnomecoming” update, introducing a range of exciting new features including the Gnome Balloonist, which provides additional ceiling trap space. The update also brings Rift Surges that amplify trap damage, Kobold Mounds that spawn enemy waves, and a brand-new organic trap known as the Orc Eater. A fresh map, Resort Canal, is now available for players to test their defensive strategies.
Read more: [Gnomecoming Update (LIVE NOW) - New Content & More! (Steam)]
⚫︎ Robot Entertainment teased a major new content update via a social media post showcasing a colorful, vacation-themed setting with the caption, “SOUND THE SIRENS!” Described as an “all-inclusive orc-slaughtering vacation package,” the update is set to arrive in early May 2025.
Read more: [Orcs Must Die! Deathtrap Teases New Upcoming Content for Early May (Official Orcs Must Die! X Page)]
⚫︎ The Arcane Update is now live for Orcs Must Die! Deathtrap, bringing a magical twist to gameplay. This substantial content patch introduces a new playable character, the War Mage, alongside inventive traps, remixed maps, and a challenging new enemy type designed to disrupt your usual tactics.
Read more: [Arcane Update (LIVE NOW) - New War Mage, Traps, Maps, & More! (Steam)]
⚫︎ Patch 1.0.12 has been released for Orcs Must Die! Deathtrap, offering a comprehensive list of fixes and enhancements. This update resolves numerous crash-related issues involving trap placement, startup problems, multiplayer disconnections, and platform-specific bugs on Xbox.
Gameplay improvements include corrected behaviors for the Swinging Mace and Molten Gold traps, accurate stacking for Threads like Giant Morningstar, and enhanced visual effects for poison clouds and Freeze Death. Enemy AI behavior adjustments were made for Ghostfang, Kobold Sappers, and pathfinding logic.
Read more: [Orcs Must Die! Deathtrap Patch 1.0.12 - Bug Fix and Gameplay Mega-Update (Official Orcs Must Die! Website)]
⚫︎ Patch 1.0.9 is now live, delivering gameplay refinements, new mechanics, and bug fixes. Among the additions is the new Rift Barricade trap—offering high durability while powering up adjacent traps at the cost of rune coins.
Thread mechanics have undergone a full overhaul, allowing rune coins to be used for rerolling or skipping Thread choices, with costs scaling accordingly and resetting per mission. The system has been rebalanced by merging and enhancing many Threads, removing mutual exclusivity from some, and reclassifying “Double Wide” as a Cursed Thread.
Read more: [Rift Barricades and Thread Rerolls are Coming to Orcs Must Die! Deathtrap's Patch 1.0.9 (Official Orcs Must Die! Website)]
⚫︎ Patch 1.0.8 has been deployed, featuring numerous bug fixes, balance tweaks, and quality-of-life updates inspired by player feedback.
Key fixes include solutions for crashes, lobby visibility problems, and ability description inaccuracies. Quality-of-life changes now let players increase difficulty without having to defeat the final boss first, hide damage numbers in settings, and enjoy improved onboarding experiences for new profiles. Additional improvements cover HUD elements, NPC notifications, and easier access to social menus during mission selection.
Read more: [Orcs Must Die! Deathtrap Gets a New Update Addressing Major Player Feedback, Including Barricade Buffs (Official Orcs Must Die! Deathtrap Twitter)]
⚫︎ After the successful launch of Orcs Must Die! Deathtrap, the development team shared a roadmap outlining upcoming free content updates. These include new characters, maps, enemies, features, and system enhancements.
Read more: [Orcs Must Die! Deathtrap is Getting New Maps, Orcs, and War Mages, as Revealed in Latest Post-Launch Snapshot (Steam)]
⚫︎ Robot Entertainment officially announced Orcs Must Die! Deathtrap, the latest installment in the beloved tower defense series, set for release in 2025. Building upon the franchise’s signature humor and chaotic trap-based combat, this title introduces four-player co-op and roguelite progression.
The game includes randomized buffs and debuffs affecting heroes, traps, weapons, stats, and levels, along with dynamic environmental conditions such as weather and time of day. Players can choose to push forward through waves of orcs to accumulate stacking bonuses or retreat to a central hub to unlock permanent upgrades.
Read more: [Orcs Must Die! Deathtrap to continue killing Orcs in 2025 with new co-op thrills and roguelite progression (Rock Paper Shotgun)]
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