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Canceled Wonder Woman Game Was \"Incredible and Ambitious,\" Says Former Consultant

Author:Kristen Update:Mar 15,2025

Canceled Wonder Woman Game Was \"Incredible and Ambitious,\" Says Former Consultant

The cancellation of the Wonder Woman game and the subsequent closure of Monolith Productions by Warner Bros. disappointed many fans. However, comic book writer and consultant Gail Simone, who worked with Monolith on the project, revealed the game's exceptional quality, calling it "absolutely amazing."

Simone, while unable to share specifics, assured fans that the game aimed for true excellence. She described it as "a truly exceptional Wonder Woman experience—a benchmark epic," highlighting the immense effort poured into its creation. She praised the dedication of the entire team, stating, "Everyone who worked on it gave 100%. The programmers, artists, designers—every single person on the team cared deeply about making the final product as close to perfection as possible. I’ve rarely worked with a group so committed to excellence."

Monolith's commitment extended to deeply integrating the game with the DC Universe, promising authenticity and depth that would have made it a "dream come true" for comic book fans, according to Simone. Despite its cancellation, the project stands as a testament to the studio's ambition and creativity, a potential landmark in superhero gaming that sadly never saw release.