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There will be a dynamic map with changing terrain in Elden Ring Nightreign

Author:Kristen Update:Mar 17,2025

In a recent interview, director Junya Ishizaki revealed that Elden Ring Nightreign's map will feature significant, procedurally generated landscape changes, including volcanoes, swamps, and forests. This creates a massive, dungeon-like map offering unique exploration experiences with each playthrough.

We wanted the map itself to feel like a gigantic dungeon, allowing players to explore it in new ways each time. At the end of the third in-game day, players will need to choose a boss to face. —Junya Ishizaki

This design choice isn't just about gameplay diversification; it encourages strategic boss battle preparation. By the end of the third in-game day, players must select their final boss, allowing them to tailor their approach and explore advantageous locations beforehand.

Elden Ring Nightreign Image: uhdpaper.com

Upon choosing a boss, players may consider the best way to prepare for the fight, which could alter their route on the map. We wanted to give players that freedom—for example, deciding, 'I need to acquire poisonous weapons to counter this boss.' —Junya Ishizaki

Ishizaki stressed that the roguelike elements aren't a trend-chasing attempt, but rather a way to create a more dynamic and condensed role-playing experience.

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