Final Fantasy VII Rebirth PC Version: Mods, DLC, and Improvements
Final Fantasy VII Rebirth director Naoki Hamaguchi recently discussed the PC version of the game, addressing player interest in mods and potential DLC. Let's dive into the details.
DLC: A Fan-Driven Decision
While the development team initially considered adding episodic DLC to the PC release, resource constraints led them to prioritize completing the final game in the trilogy. Hamaguchi stated that adding new content was a desire, but finishing the main series takes precedence. However, he left the door open: significant player demand could influence future DLC decisions. "If we receive strong requests from players after the release regarding certain matters, we would like to consider them," he explained.
A Message to Modders
The game doesn't officially support mods, but Hamaguchi acknowledged the inevitable interest from the modding community. He extended a respectful invitation, but with a crucial caveat: "We respect the creativity of the modding community and welcome their creations—though we ask modders not to create or install anything offensive or inappropriate." This reflects a balanced approach, encouraging creative contributions while maintaining community standards.
PC Version Enhancements
The PC version boasts significant graphical upgrades over the PS5 release. Improvements include refined lighting (addressing previous "uncanny valley" concerns regarding character faces) and higher-resolution 3D models and textures that leverage the capabilities of more powerful PC hardware. However, porting the mini-games presented unique challenges, requiring extensive work on key configurations.
The PC version of FF7 Rebirth launches January 23, 2025, on Steam and the Epic Games Store. This highly anticipated sequel to the critically acclaimed PS5 release promises a visually enhanced and potentially mod-enhanced experience for PC players. Whether DLC materializes remains to be seen, depending entirely on player feedback.
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