A Reddit user unearthed a game-breaking bug in Marvel Rivals that disproportionately affects players with less powerful PCs. Low FPS (frames per second) directly impacts several heroes, causing them to move slower and inflict less damage. Given Marvel Rivals' demanding system requirements, this effectively transforms the game into a "pay-to-win" scenario, where the "payment" isn't to the developers, but rather for upgraded PC hardware.
This is clearly a significant bug, not an intentional game mechanic. However, a swift fix isn't likely. The core problem stems from the Delta Time parameter – a crucial element in game design that ensures consistent gameplay regardless of frame rate. Resolving this issue requires considerable development time due to Delta Time's fundamental role.
The following Marvel Rivals heroes are currently known to be affected:
These characters exhibit reduced movement speed, lower jump heights, and decreased damage output. Other heroes may also be impacted. For now, the most practical solution is to optimize your FPS, even if it means compromising graphical settings.
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