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"The First Berserker: Khazan Unveils Combat Mechanics in New Trailer"

Author:Kristen Update:Apr 01,2025

"The First Berserker: Khazan Unveils Combat Mechanics in New Trailer"

Neople, a subsidiary of the renowned South Korean gaming giant Nexon, is set to launch its eagerly awaited hardcore RPG slasher, *The First Berserker: Khazan*, on PC, PlayStation 5, and Xbox Series. Mark your calendars for March 27, as this game promises to deliver an intense gaming experience. In anticipation, the developers have unveiled an eight-minute gameplay trailer that dives deep into the game's intricate combat system.

The trailer highlights three fundamental principles of combat: attacking, dodging, and defending. While defense consumes a significant amount of stamina, perfectly timed blocks can reduce this drain and minimize stun effects, offering a strategic advantage. On the flip side, dodging uses less stamina but demands precise timing and quick reflexes to take full advantage of invulnerability frames during these evasive maneuvers. Much like other soulslike games, mastering *The First Berserker: Khazan* will depend heavily on players' ability to manage their stamina effectively during combat.

Should your stamina be depleted, Khazan will enter a state of exhaustion, making him completely vulnerable to enemy attacks. This mechanic isn't just a challenge for players; it can also be turned against enemies with stamina bars. By depleting an enemy's stamina, players can set up devastating attacks. For foes without stamina bars, relentless attacks can still wear down their resilience. These encounters require patience, precise positioning, and impeccable timing, but they are balanced by the fact that monster stamina does not regenerate over time, adding a layer of strategy to each battle.